Pokaż swój config / autocfg

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Mars
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Posty: 23
https://www.houzz.com/pro/kuchnie/meble-kuchenne-i-kuchnie-na-wymiar-warszawa
Rejestracja: 2008-11-06, 16:18
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Post autor: Mars »

Heh to i ja pochwalę się moim "configiem". Trochę tego jest:

autoexec.cfg

Kod: Zaznacz cały

seta cg_noAmmoAutoSwitch "1"

seta cg_autoreload "0"

seta com_hunkmegs 128

cg_autoaction "0"

seta b_backup "0"

seta r_mode "4"

bind F5 "class m 1; say_team ^9Next spawn: ^3Medic"
bind F6 "class f 1 ; say_team ^9Next spawn: ^3Field"
bind F7 "class e 1; say_team ^9Next spawn: ^3Engineer_Smg"
bind F8 "class e 2; say_team ^9Next spawn: ^3Engineer_Rifle
bind F9 "class c 1 ; say_team ^9Next spawn: ^3CovertOps_Sten"
bind F10 "class c 2 ; say_team ^9Next spawn: ^3CovertOps_FG42"
bind F11 "class c 3 ; say_team ^9Next spawn: ^3CovertOps_Garand"

bind DEL "team r 1 3 38; say ^9Team:^3Axis" // Join Axis
bind END "team b 1 8 37; say ^9Team:^3Allies" // Join Allies
bind HOMe "team s; say ^9Team: ^3Spectator " // Join Spectator

set shooton "+attack;m_pitch 0.01501;cg_crosshairy 3"
set shootoff "-attack;m_pitch 0.01601;cg_crosshairy 0"
bind mouse1 "+vstr shooton shootoff"
mars and mars2.cfg

Kod: Zaznacz cały

//--------------------
// Ustawienia gracza
//--------------------

set name "^0|^7AeC^0|^7M^2ar^7$^0|^1Gq^0*"

set cg_fov "105"

set cg_drawTimer "0"

set cg_drawRoundTimer "1"

set cg_drawFps "2"

set cg_lagometer "0"

set cg_drawspeed "0"

set cg_drawCompass "1"

set cg_drawReinforcementTime "1"

set cg_brassTime "0"

set cg_markTime "0"

set cl_allowDownload "1"

set com_maxfps "100"

set cg_autoaction "0" 
set cg_bloodDamageBlend "0.2"
set cg_bloodFlash "0.2"

//--------------------
// Grafika
//--------------------

seta r_mode "4"

set r_colorbits "16"

set r_depthbits "24"

set r_texturebits "16"

set r_detailtextures "0"

set r_gamma "2"

set r_picmip "0"

set r_intensity "1"

set com_hunkmegs "150"

set com_soundmegs "24"

set com_zonemegs "16"

set cg_atmosphericEffects "0"

set cg_wolfParticles "1"

set r_dynamicLight "0"

set cg_fastSky "0"

set cg_drawSun "0"

set cg_flares "0"

set cg_gibs "0"

set r_coronas "0"

set r_vertexLight "0"

set cg_shadows "0"

set cg_showBlood "1"

set cg_bloodFlash "0.2"

set cg_shadows "0"
set r_subdivisions "30"

//--------------------
// Serwer
//--------------------

seta rate "25000"

seta snaps "20"

seta cl_maxPackets "125"

seta cl_punkbuster "1"

seta cl_autoupdate "1"



//--------------------
// Myszka
//--------------------

set cg_bobpitch "0"

set cg_bobroll "0"

set cg_bobup "0"

set cg_bobyaw "0"

set sensitivity "0.7"

set m_pitch "0.015"

set cl_mouseaccel "0"

//--------------------
// Celownik
//--------------------

set cg_drawCrosshair "9"

set cg_crosshairColor "white"

set cg_crosshairSize "45"

set cg_crosshairPulse "0"

set cg_crosshairAlpha "1.0"

set cg_crosshairHealth "1"


//--------------------
//PB
//--------------------
seta pb_sleep "300" 
seta pb_system "1" 

//--------------------
//Client server
//--------------------
seta cl_pitchspeed "0"
seta cl_timeNudge "0"

set b_althud 2

//Weapons/bronie

bind 0 "weaponbank 10"

bind 1 "weaponbank 1"

bind 2 "weaponbank 2"

bind 3 "weaponbank 3"

bind 4 "weaponbank 4 ; say_team ^3Gre^2nade!"
bind 5 "weaponbank 5"

bind 6 "weaponbank 6"

bind 7 "weaponbank 7"

bind 8 "weaponbank 8"

bind 9 "weaponbank 9"


bind "h" "+zoom;+attack;-attack;-zoom"

//Chodzenie i takie klawisze

bind ` "toggleconsole"

bind a "+moveleft"

bind b "+zoom"

bind c "+movedown"

bind d "+moveright"

bind e "+leanright"

bind f "+activate"

bind g "+mapexpand"

bind k "kill ; echo ^3..:^1selfkill^3:.."

bind l "openlimbomenu"

bind m "mvactivate"

bind n "weapalt"

bind q "+leanleft"

bind r "+reload"

bind s "+back"

bind t "messagemode"

bind u "messagemode3"

bind v "mp_quickmessage"

bind w "+forward"

bind x "+prone"

bind y "messagemode2"

bind z "mp_fireteammsg"

bind ~ "toggleconsole"

bind CAPSLOCK "+speed"

bind ALT "+stats"

bind CTRL "weapalt"

bind SHIFT "+sprint"

bind SPACE "+moveup"


bind MOUSE1 "+attack"

bind MOUSE2 "+sprint"

bind MWHEELDOWN "weapprev"

bind MWHEELUP "weapnext"



//Klasa team spawn

bind F1 "vote yes"

bind F2 "vote no"

bind F3 "ready"

bind F4 "notready"

bind F5 "class m 1; say_team ^9Next spawn: ^3Medic"

bind F6 "class f 1 ; say_team ^9Next spawn: ^3FieldOp"

bind F7 "class e 1; say_team ^9Next spawn: ^3Eng/Smg"

bind F8 "class e 2; say_team ^9Next spawn: ^3Eng/Rifla"

bind F9 "class c 1 ; say_team ^9Next spawn: ^3CovOp/Sten"

bind F10 "class c 2 ; say_team ^9Next spawn: ^3CovOp/FG42"

bind F11 "class c 3 ; say_team ^9Next spawn: ^3CovOp/M1_Garand"

bind F12 "autorecord"


bind DEL "team r 1 3 38; say ^9Team:^3Axis"

bind HOME "team s; say ^9Team: ^3Spectator "

bind END "team b 1 8 37; say ^9Team:^3Allies"



bind INS "setspawnpt 0; echo ^d/^7Spawnpoint ^2 Default"
bind PGUP "setspawnpt 1; echo ^d/^7Spawnpoint ^2 1"
bind PGDN "setspawnpt 3; echo ^d/^7Spawnpoint ^2 3

//Przerozne bindy
seta b_hitsounds "1" 

seta cg_drawCrosshairnames "1"
seta cg_drawCrosshairhealth "1"

seta r_lodbias "0"
[/size]
Mar$
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